Open Source
We build technology for videogame creation, maximizing exploration and innovation capabilities for small and medium sized teams.
What we do
Simplifying technology workflows
Videogame creation
We create videogames and realtime technology using in-house solutions and comercial engines like Unreal/Unity.
Open Source
Our team is commited to create open solutions that anyone, anywhere can start using for free.
About us
We are a team of experienced programmers and creatives that believe in technology as an empowerment mechanism.
Our Mission is to empower creative people using software as a foundation, allowing everyone to take on high risk projects without compromising quality or artistic vision.
Because of that, we decided to build hand-made technology focused on simplifying development workflows and share almost all of our code with the world.
Hand-made solutions for game developers
We believe that programming is about solving real problems, that is why our code is rocksolid while being fast and easy to understand. Our team has worked on different platforms, engines and toolkits including Unity an Unreal Engine.
With that experience, we have started our journey of building a C powered game engine.
Stay tunned for upcoming updates.
From the blog
News, releases and devlogs.
Improve your game development workflow: access your Github tasks directly from Plastic!
Equilaterus Team
We have released version 1.0.2 of our Utility AI configurator for Unreal Engine.
Equilaterus Team
We have released version 1.3.0 of our Dialog System for Unreal Engine, Rincewind Editor.
Equilaterus Team