Open Source

We build technology for videogame creation, maximizing exploration and innovation capabilities for small and medium sized teams.

Open Source

What we do

Simplifying technology workflows

Videogame creation

We create videogames and realtime technology using in-house solutions and comercial engines like Unreal/Unity.

Open Source

Our team is commited to create open solutions that anyone, anywhere can start using for free.

Details

About us

We are a team of experienced programmers and creatives that believe in technology as an empowerment mechanism.

Our Mission is to empower creative people using software as a foundation, allowing everyone to take on high risk projects without compromising quality or artistic vision.

Because of that, we decided to build hand-made technology focused on simplifying development workflows and share almost all of our code with the world.

Hand-made solutions for game developers

We believe that programming is about solving real problems, that is why our code is rocksolid while being fast and easy to understand. Our team has worked on different platforms, engines and toolkits including Unity an Unreal Engine.

With that experience, we have started our journey of building a C powered game engine.

Stay tunned for upcoming updates.

MoreDetails

From the blog

News, releases and devlogs.

plastic-linux.png
Linux release PlasticSCM+GitHub

Improve your game development workflow: access your Github tasks directly from Plastic!

Equilaterus Team

Equilaterus Team

0 min read
geppetto-ai.png
Released Unreal Utility AI

We have released version 1.0.2 of our Utility AI configurator for Unreal Engine.

Equilaterus Team

Equilaterus Team

0 min read
rincewind-editor.png
Released Unreal Dialog System

We have released version 1.3.0 of our Dialog System for Unreal Engine, Rincewind Editor.

Equilaterus Team

Equilaterus Team

1 min read

Stay Up to Date

Follow us and get access to amazing open-source technology!